EquipItem

Revision as of 12:29, 14 March 2007 by imported>Scruggs

Syntax:

[ActorID.]EquipItem ObjectID NoUnequipFlag

Example:

EquipItem FavoriteCuirass
player.EquipItem CursedHelm 1

Forces the actor to equip the object. If NoUnequipFlag = 1, actor (including the player) will be unable to unequip the object.

Notes

  • This function does not always work when used to equip items which have been added to an inventory using addItem, unless you provide a delay between adding the items and equipping them. For instance:
addItem someItem 1
equipItem someItem 1 ; <- item may not be equipped

short equipDelay
if ( equipDelay == 0 )
  addItem someItem 1
  set equipDelay to 1
elseif ( equipDelay < 10 ) ; wait 10 frames
  set equipDelay to equipDelay + 1
elseif ( equipDelay > 0 )
  equipItem someItem ; <- should work properly now
  set equipDelay to -1 ; finished
endif

See Also