Difference between revisions of "Exporting Character Animations from Blender"
Exporting Character Animations from Blender (edit)
Revision as of 13:55, 23 August 2008
, 13:55, 23 August 2008tools + update tag
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This tutorial will explain how to get a character animation from [[Blender]] to a format compatible with Oblivion. It will not explain how to make an animation in Blender and the tutorial will assume you've got a Blender file with a character animation already. There are various animation tutorials available around the web, there's even [[Importing Animations from Blender|this Wiki tutorial]] that explains some basics. | This tutorial will explain how to get a character animation from [[Blender]] to a format compatible with Oblivion. It will not explain how to make an animation in Blender and the tutorial will assume you've got a Blender file with a character animation already. There are various animation tutorials available around the web, there's even [[Importing Animations from Blender|this Wiki tutorial]] that explains some basics. | ||
{{Tools|req0=[[Blender]]|req1=Blender Nif Plugin version 1.5.7|req2=[[NifBlend]]|req3=[[NifSkope]]}} | |||
==Requirements== | ==Requirements== |