Difference between revisions of "FActorLuckSkillMult"
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One of the two game settings used to determine the [[Effective Skill Level]]. At default, [[Luck]] adds two effective skill levels for every five points of [[Luck]] past 50. The equation for effective skill levels added is | One of the two game settings used to determine the [[Effective Skill Level]]. At default, [[Luck]] adds two effective skill levels for every five points of [[Luck]] past 50. The equation for the LuckModifier effective skill levels added due to luck is: | ||
fActorLuckSkillMult * ( | LuckModifier = iActorLuckSkillBase + fActorLuckSkillMult * Luck | ||
This is often combined with a FatigueFactor (see [[Fatigue Game Settings]]) to give a ModifiedSkill. | |||
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==See also:== | ==See also:== | ||
*[[IActorLuckSkillBase|iActorLuckSkillBase]] | *[[IActorLuckSkillBase|iActorLuckSkillBase]] | ||
*[[Fatigue Game Settings]] | |||
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div> | |||
[[Category:Settings]] |