FRepairArmorerBase
Revision as of 17:16, 16 June 2010 by imported>TheNiceOne (Add description and formula for repair)
Description |
Determines base amount of health repaired per swing of repair hammer. The full formula is: fRepairArmorerBase + (Armorer skill * fRepairArmorerMult) + (Strength * fRepairStrengthMult) |
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Default value |
0 |