Difference between revisions of "Flame Color Change"
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Under this node are two more: a NiFlipController and a NiSourceTexture. Open the NiFlipController node, and you'll see a whole lot of textures (20 in all). These define the flame animation, and each of these must be recoloured. | Under this node are two more: a NiFlipController and a NiSourceTexture. Open the NiFlipController node, and you'll see a whole lot of textures (20 in all). These define the flame animation, and each of these must be recoloured. | ||
So using your favourite tool - I use Photoshop 7 - open each of the textures and adjust the colour until it looks the way you want. The textures can be found in textures/fire/firetorchlarge, and I would recommend making copies of them before starting. | So using your favourite tool - I use Photoshop 7 - open each of the textures and adjust the colour until it looks the way you want. The textures can be found in textures/fire/firetorchlarge, and I would recommend making copies of them before starting. | ||
Before recolouring firetorchlarges01.dds After recolouring | |||
Before recolouring firetorchlarges01.dds | |||
[http://www.guntram.co.za/oblivion/Flames/flames02.jpg] | |||
After recolouring | |||
[http://www.guntram.co.za/oblivion/Flames/flames03.jpg] | |||