Difference between revisions of "Forcing Idle Animations"

133 bytes added ,  11:56, 15 April 2010
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imported>Wrye
(→‎Creating The Token: Updating glossary link.)
imported>Darkness X
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'''Note:''' This tutorial also works with existing animations, just make sure that the conditions are all set.
'''Note:''' This tutorial also works with existing animations, just make sure that the conditions are all set.
 
{{Tools|req0=[[The Elder Scrolls Construction Set|Construction Set]]|opt0=[[Nifskope]]|opt1=[[3D Studio Max Trial Versions|3ds Max]]}}
 


==Requirements==
==Requirements==
Anonymous user