Difference between revisions of "FormID"

475 bytes added ,  19:54, 8 April 2006
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imported>Mrflippy
(Initial Add)
 
imported>JHunz
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The Form Id can then be used in console commands as such:
The Form Id can then be used in console commands as such:
<pre>player.addItem 01000ce8, 1</pre>
<pre>player.addItem 01000ce8, 1</pre>
==FormID Format==
The first two digits in the FormID reference the source of the object.  "00" is Oblivion.esm.  "FF" (255) is used internally by saves.  Anything between those two values is assigned dynamically based on the order the plugins load - if you've written down a FormID from your mod and it isn't working in game, it's probably loaded in a different order than it did in the CS.
The other digits differentiate specific things within each master or plugin file.
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