Difference between revisions of "FormID"
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==In-Game Modindex== | ==In-Game Modindex== | ||
A cheap way to figure out the in-game modindex for your mod is to (in the construction set), drop an object in an easy to locate place. Then while playing, console-click on the object to get its modindex. | A cheap way to figure out the in-game modindex for your mod is to (in the construction set), drop an object in an easy to locate place. Then while playing, console-click on the object to get its modindex. | ||
Or, if you use the [http://wrye.ufrealms.net/ Wrye Bash utility], you can read the modindex off the masters list for the save | |||
==See Also== | ==See Also== | ||
* Wrye Musings: [http://wrye.ufrealms.net/Oblivion%20FormId.html FormIds] and [http://wrye.ufrealms.net/Oblivion%20Mod%20Integration.html Mod Integration]. | * Wrye Musings: [http://wrye.ufrealms.net/Oblivion%20FormId.html FormIds] and [http://wrye.ufrealms.net/Oblivion%20Mod%20Integration.html Mod Integration]. |