Difference between revisions of "FormID"

68 bytes added ,  07:42, 3 April 2010
This should work, previous one didn't. far more effective.
imported>Cloakedboltz
m (section scripting)
imported>Markolie
(This should work, previous one didn't. far more effective.)
Line 22: Line 22:


== Console Usage ==
== Console Usage ==
Supposing that our mod was located 15th in the load order, we would update the ModIndex of GiantSwordOfPwn to be '''0E000CE8'''. It can now be used with console commands such as:
Now we'll open Oblivion Mod Manager and hover over the .esp file, and we look up the column formID. This is a number, "66". Now we replace the first 2 numbers with "66", so the formID would be '''66000CE8''''. Now you can add the GiantSwordOfPwn!
  player.addItem 0E000CE8 1
 
  player.addItem 66000CE8 1


==Determining In-Game ModIndex==
==Determining In-Game ModIndex==
Anonymous user