Difference between revisions of "FormID"

68 bytes removed ,  11:00, 3 April 2010
m
Reverted edits by Markolie (Talk); changed back to last version by Cloakedboltz
imported>Markolie
(This should work, previous one didn't. far more effective.)
imported>DragoonWraith
m (Reverted edits by Markolie (Talk); changed back to last version by Cloakedboltz)
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== Console Usage ==
== Console Usage ==
Now we'll open Oblivion Mod Manager and hover over the .esp file, and we look up the column formID. This is a number, "66". Now we replace the first 2 numbers with "66", so the formID would be '''66000CE8''''. Now you can add the GiantSwordOfPwn!
Supposing that our mod was located 15th in the load order, we would update the ModIndex of GiantSwordOfPwn to be '''0E000CE8'''. It can now be used with console commands such as:
 
  player.addItem 0E000CE8 1
  player.addItem 66000CE8 1


==Determining In-Game ModIndex==
==Determining In-Game ModIndex==