Difference between revisions of "GIMP: Quality Normal Maps"

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imported>Chuey
(Updated introduction and various sections to be more generalized. Added links to more information on Normal Maps and GIMP. Fixed some minor grammer mistakes.)
imported>Chuey
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[[Category:Modeling_and_Texturing_Tutorials]]
== Introduction ==
== Introduction ==
This tutorial is the process used to create great looking Normal Maps using GIMP. Normal Maps created using this process are as close to the actual Bethesda style used in TES:Oblivion as currently possible. They will also render great looking image textures with high quality light reflection. This article's purpose is to provide a easy to follow step-by-step instruction to create these high quality Normal Maps.
This tutorial is the process used to create great looking Normal Maps using GIMP. Normal Maps created using this process are as close to the actual Bethesda style used in TES:Oblivion as currently possible. They will also render great looking image textures with high quality light reflection. This article's purpose is to provide a easy to follow step-by-step instruction to create these high quality Normal Maps.
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