GetAVForBaseActor
Revision as of 12:39, 1 July 2012 by imported>QQuix (New page)
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A function added by the Oblivion Script Extender.
Syntax:
(value:int) reference.GetAVForBaseActor actorValueName:string actorBase:ref
(value:int) reference.GetAVForBaseActorC actorValueCode:int actorBase:ref
Returns the value of the specified actor value as defined for the base actor. If the second argument is omitted, the base object for the calling actor is used. Note that not all actor values are defined for base actors, in which case this command returns 0.