GetClassDefaultMatch
Syntax:
GetClassDefaultMatch
Returns 0 - 2, depending on how closely the player's current class matches the "default class".
- 2 = class matches exactly
- 1 = specialization (Combat, Magic or Stealth) matches
- 0 = no match
For example, if the player's "default class" is Scout, and the player's current class is Barbarian, this function will return 1. If the player's "default class" is Healer and the player's current class is Barbarian, this function will return 0 (completely different specializations).