GetGameLoaded

Revision as of 08:18, 25 December 2022 by 213.134.171.206 (talk)
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A command for Oblivion Script Extender

Syntax:

(gameLoaded:bool) GetGameLoaded

Returns true if a savegame has been loaded since the function was last called.

NotesEdit

  • Returns true once per script, not per object. If you have 2 objects with the same script, GetGameLoaded will return true for only one of them. And if the script uses GetGameLoaded more than once, it will return true for only the first use.

See AlsoEdit