Difference between revisions of "GetItemCount"

622 bytes added ,  10:05, 20 June 2008
m
Added Search Terms
imported>Slserpent
imported>Vswe
m (Added Search Terms)
 
(10 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<!-- Begin Search Terms
Get
Item
Count
End Search Terms -->
'''Syntax:'''
'''Syntax:'''
  GetItemCount ObjectID
[''ActorID''|''ContainerID''.]GetItemCount ''ObjectID''
'''Examples:'''
if (GetItemCount Gold001 <= 0)
  disable
endif


Ref MyItem
Short count
set MyItem to ArenaAkaviriLongSword
if player.GetItemCount MyItem == 0
  player.additem MyItem 1
endif
Returns the number of ObjectID in the actor's inventory. It also works for containers.
==Notes==
*You can use a reference variable as ObjectID.


Returns the number of ObjectID in the actor's inventory. It also works for containers.


<pre>
 
if (GetItemCount Gold001 <= 0)
==See Also==
  disable
[[AddItem]]
endif
 
</pre>
[[RemoveItem]]


[[Category: Functions]]
[[Category: Functions]]
[[Category: Object Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category:Actor Functions]]
[[Category:Actor Functions (CS 1.0)]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]
[[Category: Condition Functions (CS 1.0)]]
[[Category: Inventory Functions]]
[[Category: Inventory Functions (CS 1.0)]]
<!-- Begin Search Terms
Get
Item
Count
End Search Terms -->
Anonymous user