GetNthDetectedActor

Revision as of 17:47, 30 July 2015 by imported>QQuix (Added a missing argument and a "See Also")
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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(actor:ref) reference.GetNthDetectedActor index:short

Returns the Nth actor in the calling actor's detection list.


See also

GetNumDetectedActors