Difference between revisions of "GetNthEffectItemMagnitude"

109 bytes added ,  08:36, 14 May 2010
no edit summary
imported>WereWolf
(Added obse link/Fixed syntax/Added Categories)
imported>Candlemaster
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
GetNthEffectItemMagnitude - returns the magnitude of the specified effect item


'''Syntax:'''
'''Syntax:'''
Line 8: Line 6:
  (magnitude:long) GetNthEIMagnitude magicItem:ref whichEffect:short
  (magnitude:long) GetNthEIMagnitude magicItem:ref whichEffect:short


Returns the magnitude of the specified effect item.
==Notes==
*Some magic effects will return a negative magnitude, even if the magnitude is unmodified.  Frost Damage is confimed to return a negative magnitude.
==See Also==
==See Also==
* [[ModNthEffectItemMagnitude]]
* [[ModNthEffectItemMagnitude]]
Line 16: Line 18:
[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions (OBSE)]]
[[Category:Condition Functions]]
[[Category:Magic Functions - Effect Item (OBSE)]]
[[Category:Condition Functions (OBSE)]]
Anonymous user