GetNthFollower

A command for Oblivion Script Extender

Syntax:

(follower:ref) reference.GetNthFollower whichFollower:short

Returns a reference to the nth actor currently following the calling actor.

ExampleEdit

set tempRef to player.GetNthFollower 0
PrintC "First follower is: %n" tempRef

NotesEdit

  • Starts at position 0.
  • Companions who are in combat still count as followers

See AlsoEdit