GetNthFollower

Revision as of 16:39, 15 March 2009 by imported>Rlilewis
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A command for Oblivion Script Extender

Syntax:

(follower:ref) reference.GetNthFollower whichFollower:short

Returns a reference to the nth actor currently following the calling actor.

ExampleEdit

set tempRef to player.GetNthFollower 0
PrintC "First follower is: %n" tempRef

NotesEdit

  • Starts at position 0.
  • Companions who are in combat still count as followers

See AlsoEdit