GetNthFollower
A command for Oblivion Script Extender
Syntax:
(follower:ref) reference.GetNthFollower whichFollower:short
Returns a reference to the nth actor currently following the calling actor.
ExampleEdit
set tempRef to player.GetNthFollower 0 PrintC "First follower is: %n" tempRef
NotesEdit
- Starts at position 0.
- Companions who are in combat still count as followers