GetSecondsPassed
Revision as of 08:27, 15 June 2006 by imported>JOG
Syntax:
GetSecondsPassed
Returns the number of seconds passed since the last game frame (in float). Extremely useful for running a timer within a script. Each script has its own counter for GetSecondsPassed and when the function is called, this counter is automatically reset to 0. Thus, all subsequent calls within the same frame and script will return 0.
Example:
float timer begin gamemode if timer > 0 set timer to timer - GetSecondsPassed else ; time's up! Do something. endif end
Example Two:
float timer1 float timer2 begin gamemode set timer1 to getsecondspassed ;This returns the time passed since the last frame set timer2 to getsecondspassed ;This returns zero end