Difference between revisions of "GetSpellMasteryLevel"
Getting value for autocalculated spells.
imported>DragoonWraith (not a record variable function) |
imported>Wrye (Getting value for autocalculated spells.) |
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Line 12: | Line 12: | ||
3: Expert | 3: Expert | ||
4: Master | 4: Master | ||
==Auto Calculated Spells== | |||
The function returns the statically assigned spell mastery level -- which may not be accurate for autocalculated spells. (And in particular, it is '''very likely''' to be wrong for player created spells.) To get the correct mastery level for any given spell, you'll need to check the cost against the spell mastery settings. | |||
set cost to getSpellMagickaCost rSpell | |||
if isMagicItemAutoCalc rSpell == 0 | |||
set level to getSpellMasteryLevel rSpell | |||
elseif cost < fMinApprentice | |||
set level to 0 | |||
elseif cost < fMinJourney | |||
set level to 1 | |||
elseif cost < fMinExpert | |||
set level to 2 | |||
elseif cost < fMinMaster | |||
set level to 3 | |||
else | |||
set level to 4 | |||
endif | |||
Where fMinApprentice etc. are set from [[FMagicSpellLevelMasterMin]] game settings. Be sure to use [[getGS]] to get the settings, since mods may change from the default values. | |||
==See Also== | ==See Also== |