GetTeleportCellName

Revision as of 08:03, 9 March 2013 by imported>QQuix (Added "Door functions" to categories and see also)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(cellName:string) ref.GetTeleportCellName

when called on a teleporting door reference, returns the name of the cell or worldspace to which the door teleports.


See Also