Difference between revisions of "How To Create A Custom NPC Summoning Spell"

clarified the use of the Editor ID in the script
imported>Vaelissa
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imported>QQuix
(clarified the use of the Editor ID in the script)
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If your summon is a creature, you can go to the Ownership tab and select Player under NPC.Doing this will prevent it from attacking you should you hit it a few times.
If your summon is a creature, you can go to the Ownership tab and select Player under NPC.Doing this will prevent it from attacking you should you hit it a few times.


In regards to "NPCRefHere" in the script, the ID you choose for your [[NPC]] in the [[Edit]] box will have an alphanumeric code associated with it where it says Base Object, it will look something like ‘namehere’ (01000EDC). Replace "NPCRefHere" with the reference, sans the quotes around its name. If this doesn't work, simple try using its Reference Editor ID.
In regards to "NPCRefHere" in the script, replace it with the Reference Editor ID you chose for your [[NPC]].


==Step Four: Creating the Script==
==Step Four: Creating the Script==
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