Difference between revisions of "How To Create A Custom NPC Summoning Spell"

Fixed the script - MoveTo >> PositionCell
imported>QQuix
(clarified the use of the Editor ID in the script)
imported>QQuix
(Fixed the script - MoveTo >> PositionCell)
 
Line 57: Line 57:
;This moves the NPC back to where it was.
;This moves the NPC back to where it was.
;Edit the line below and change the cell name to the one your NPC was placed in.
;Edit the line below and change the cell name to the one your NPC was placed in.
           NPCRefHere.moveto CellNameHere 0 0 10
           NPCRefHere.PositionCell 0 0 10 0 CellNameHere
;Deactivates global quest
;Deactivates global quest
             set SirenCount to 0
             set SirenCount to 0
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