Difference between revisions of "How To Create A Custom NPC Summoning Spell"
How To Create A Custom NPC Summoning Spell (edit)
Revision as of 17:07, 10 May 2013
, 17:07, 10 May 2013Fixed the script - MoveTo >> PositionCell
imported>QQuix (clarified the use of the Editor ID in the script) |
imported>QQuix (Fixed the script - MoveTo >> PositionCell) |
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Line 57: | Line 57: | ||
;This moves the NPC back to where it was. | ;This moves the NPC back to where it was. | ||
;Edit the line below and change the cell name to the one your NPC was placed in. | ;Edit the line below and change the cell name to the one your NPC was placed in. | ||
NPCRefHere. | NPCRefHere.PositionCell 0 0 10 0 CellNameHere | ||
;Deactivates global quest | ;Deactivates global quest | ||
set SirenCount to 0 | set SirenCount to 0 |