Difference between revisions of "How To Prep Mod Files Using TES4Files"

It does automatically include animation *.kf files
imported>MentalElf
(Explain which text readme type file is copied automatically.)
imported>MentalElf
(It does automatically include animation *.kf files)
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  '''NOTE''': TES4Files cannot see files that are not referenced in the .esp file such as DistantLOD,
  '''NOTE''': TES4Files cannot see files that are not referenced in the .esp file such as DistantLOD,
  texture replacers, music files (unless referenced in script), animation files (*.kf) and any
  texture replacers, music files (unless referenced in script), and any
  optional/alternate files such as alternate EGM files for example. You'll have to copy those
  optional/alternate files such as alternate EGM files for example. You'll have to copy those
  into this folder yourself.
  into this folder yourself.
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