Difference between revisions of "How To Prep Mod Files Using TES4Files"
How To Prep Mod Files Using TES4Files (edit)
Revision as of 10:54, 30 July 2007
, 10:54, 30 July 2007Further simplify explaining which readme (text) gets copied.
imported>MentalElf (It does automatically include animation *.kf files) |
imported>MentalElf (Further simplify explaining which readme (text) gets copied.) |
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4. Check the error.txt file to make sure there are no missing textures and such. | 4. Check the error.txt file to make sure there are no missing textures and such. | ||
5. Copy your readme file to the same folder as your .esp file since it does not grab text files, | 5. Copy your readme file to the same folder as your .esp file since it does not grab text files, unless you name it "mymod.txt" (rather than "mymod readme.txt"). | ||
6. Examine the mesh, texture and any other folders with a quick glance to make sure you see everything that should be there. | 6. Examine the mesh, texture and any other folders with a quick glance to make sure you see everything that should be there. |