Difference between revisions of "How can I use one travel package to move an actor to multiple locations?"

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[[Category:Solutions]]
[[Category:Solutions]]


RESPONSE: -
Question:  


I've tried this and it doesn't work! When I rename the xmarkers and try to place more than one xmarker in the world...it says ID not unique!!
I've tried this and it doesn't work! When I rename the xmarkers and try to place more than one xmarker in the world...it says ID not unique!!
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the numbers at the end are offset numbers x,y,z that determine how far from the BravilHorseReturnMarker. Alternatively if there ARE no unique references in the cell you are wanting to point your travel marker to, then by all means, create a new marker in said cell, click the persistent reference box, give it a unique name, then use the .moveto command to point your travel marker to it. For the guy above me claiming it doesn't work, go back to the tutorials and learn the diference between renaming a base object and creating a unique reference to the base object.
the numbers at the end are offset numbers x,y,z that determine how far from the BravilHorseReturnMarker. Alternatively if there ARE no unique references in the cell you are wanting to point your travel marker to, then by all means, create a new marker in said cell, click the persistent reference box, give it a unique name, then use the .moveto command to point your travel marker to it. For the guy above me claiming it doesn't work, go back to the tutorials and learn the difference between renaming a base object and creating a unique reference to the base object.
   ---n0rd
   ---n0rd