Difference between revisions of "Importing Animations from Blender"

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== Introduction ==
== Introduction ==
Creating animations for Oblivion, so far, has only been possible for users of 3DS Max versions 6 to 8 (AFAIK). If you're like me and don't have access to these versions (and don't want to obtain copies from ~those~ places), then you're stuck with Blender, Milkshape, etc.
Getting animations from Blender into Oblivion is a bit more work than that for 3DS Max users, but it can still be done. The first thing you need to do is make sure you have the correct tools.


== Tools Needed ==
== Tools Needed ==


== Creating an Animation in Blender ==
== Creating an Animation in Blender ==
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