Difference between revisions of "Importing Animations from Blender"

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== Creating an Animation in Blender ==
== Creating an Animation in Blender ==
The first thing you need to do is import an skeleton and mesh from Oblivion into Blender. The [[creature meshes 101]] tutorial is quiet good for explaining how to do this.
The first thing you need to do is import an skeleton and mesh from Oblivion into Blender. The [[Creature Meshes 101]] tutorial is quiet good for explaining how to do this.


Once you have a clean mesh in Blender, animate it. For this tutorial, simply rotate the left upper arm (Bip01 L UpperArm) so that it is above the character's head about mid-way through the animation.
Once you have a clean mesh in Blender, animate it. For this tutorial, simply rotate the left upper arm (Bip01 L UpperArm) so that it is above the character's head about mid-way through the animation.
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