Difference between revisions of "Importing Animations from Blender"
Importing Animations from Blender (edit)
Revision as of 09:12, 9 February 2007
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== Introduction == | == Introduction == | ||
[[Image:Breeze582000_Anim.jpg|thumb|right| Screenshot of altered spell casting animation.]] | |||
Creating animations for Oblivion, so far, has only been possible for users of 3DS Max versions 6 to 8 (AFAIK). If you're like me and don't have access to these versions (and don't want to obtain copies from ~those~ places), then you're stuck with Blender, Milkshape, etc. | Creating animations for Oblivion, so far, has only been possible for users of 3DS Max versions 6 to 8 (AFAIK). If you're like me and don't have access to these versions (and don't want to obtain copies from ~those~ places), then you're stuck with Blender, Milkshape, etc. | ||