IsActivator
A command for Oblivion Script Extender
Syntax:
(isActivator:bool) reference.IsActivator objectID:ref
Returns whether the calling reference or passed objectID is an activator.
A command for Oblivion Script Extender
Syntax:
(isActivator:bool) reference.IsActivator objectID:ref
Returns whether the calling reference or passed objectID is an activator.