IsAmmo

Revision as of 02:22, 12 September 2007 by imported>WereWolf
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

A command for Oblivion Script Extender

Syntax:

IsAmmo [ObjectID]

Returns true if the passed ObjectID is classed as ammo. This version takes precedence over the reference version.

[ref.]IsAmmo

Returns true if calling object is classed as ammo. The ref is not needed when calling from within an object's script.