IsFurniture
A command for Oblivion Script Extender
Syntax:
(isFurniture:bool) reference.IsFurniture objectID:ref
Returns whether the calling reference or passed objectID is furniture.
A command for Oblivion Script Extender
Syntax:
(isFurniture:bool) reference.IsFurniture objectID:ref
Returns whether the calling reference or passed objectID is furniture.