IsLight
A command for Oblivion Script Extender
Syntax:
IsLight [ObjectID]
Returns true if the passed object id is classed as a light.
[ref.]IsLight
Returns true if calling object is classed as a light source.
A command for Oblivion Script Extender
Syntax:
IsLight [ObjectID]
Returns true if the passed object id is classed as a light.
[ref.]IsLight
Returns true if calling object is classed as a light source.