Difference between revisions of "IsPoison"

75 bytes added ,  17:59, 12 September 2007
Note on scripted effects
imported>WereWolf
(New page: A command for Oblivion Script Extender Returns whether the alchemy item is a poison. '''Syntax:''' (isPoison:bool) ''reference.''IsPoison ''object...)
 
imported>Haama
(Note on scripted effects)
 
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*A poison is an alchemy item with all hostile effects.
*A poison is an alchemy item with all hostile effects.
*An alchemy item with even a single non-hostile effect is not a poison.
*An alchemy item with even a single non-hostile effect is not a poison.
*As of version .0012, hostile scripted effects should register as poisons.


[[Category: Functions]]
[[Category: Functions]]
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