Difference between revisions of "Light switch tutorial"
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imported>Puf the majic dragon m (Added editor marker notation) |
imported>Puf the majic dragon m (typos. blah) |
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<pre> | <pre> | ||
If your activator has no visible mesh, make sure to add an [[Editor Marker]]to the mesh so you can see it when you place it in the render window. | If your activator has no visible mesh, make sure to add an [[Editor Marker]] to the mesh so you can see it when you place it in the render window. | ||
</pre> | </pre> | ||