Difference between revisions of "Light switch tutorial"

101 bytes added ,  20:11, 13 February 2009
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Added link to the activator.nif on tesnexus
imported>Puf the majic dragon
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imported>Puf the majic dragon
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== Create Your Switch ==
== Create Your Switch ==
First you will need to create a new [[activator]] world object which will act as your switch. This can be any object you desire such as a Welkynd stone or a new mesh of your design. This tutorial uses a .nif file with only a dome shaped collision object and [[Editor Marker]], which appears as an invisible object in game which the player can still interact with.
First you will need to create a new [[activator]] world object which will act as your switch. This can be any object you desire such as a Welkynd stone or a new mesh of your design. This tutorial uses a .nif file with only a dome shaped collision object and [[Editor Marker]], which appears as an invisible object in game which the player can still interact with. This file can be downloaded from TESNexus [http://www.tesnexus.com/downloads/file.php?id=22549 here]


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