Difference between revisions of "Light switch tutorial"

303 bytes added ,  14:08, 16 February 2009
Added information regarding lighting bug
imported>Puf the majic dragon
m (Added an additional feature)
imported>Puf the majic dragon
(Added information regarding lighting bug)
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You can place a "light" version of the candle, found under World Objects > Light > Lights in the Object Window, however the more lights you place in a cell, the lower your framerate will be. It is best to place several "fake" candles and then only one real light to improve performance.  
You can place a "light" version of the candle, found under World Objects > Light > Lights in the Object Window, however the more lights you place in a cell, the lower your framerate will be. It is best to place several "fake" candles and then only one real light to improve performance.  
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There is a bug in the lighting system when using objects as light sources that sometimes causes the lighting to not update properly after the object has been disabled. Again, using the "Fake" version of a light source combined with a regular "light bulb" light will work around this issue.
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