Difference between revisions of "Linking Cells and Connecting to the Outside World"

m
imported>Nyshano
m
imported>Megalomaniakaal
 
(One intermediate revision by one other user not shown)
Line 17: Line 17:
Remember - you have to set your ambient light values manually for duplicated cells.
Remember - you have to set your ambient light values manually for duplicated cells.
</blockquote>
</blockquote>
[[Image:img_tut_19.jpg|thumb|right|Linking Load Doors]]
[[Image:img_tut_19.jpg|center|Linking Load Doors]]


We used '''CDoor00''' at the end of '''Cell #1''', so we'll use the same door here.  Double click and select the "'''teleport'''" tab.  Check off that this door does, indeed, teleport, and select '''Cell #1''' from the drop-down.  Two doors appear in the second list, since there are two un-linked doors in the chosen cell.  We happen to know that '''CDoor01''' is the entrance, so choose the proper door and hit "OK".
We used '''CDoor00''' at the end of '''Cell #1''', so we'll use the same door here.  Double click and select the "'''teleport'''" tab.  Check off that this door does, indeed, teleport, and select '''Cell #1''' from the drop-down.  Two doors appear in the second list, since there are two un-linked doors in the chosen cell.  We happen to know that '''CDoor01''' is the entrance, so choose the proper door and hit "OK".


Notice the yellow marker?  (use "<b>M</b>" to toggle markers if not).  This determines the player's position and orientation when loading into the cell.  Place it accordingly.  Now, double-click the marker and choose "OK" to teleport to '''Cell''' #1, and position that marker correctly, too.
Notice the yellow marker?  (use "<b>M</b>" to toggle markers if not).  This determines the player's position and orientation when loading into the cell.  Place it accordingly.  Now, double-click the marker and choose "OK" to teleport to '''Cell''' #1, and position that marker correctly, too.
<br><br><br><br><br><br>
<blockquote> To position the Marker, left-click on it to select it, then right-click and hold.  As you move the mouse, the Marker wil rotate.</blockquote>
<br><br><br><br><br>


== Connect with the Outside World ==
== Connect with the Outside World ==