Difference between revisions of "Main Page/Test"

5,197 bytes added ,  01:53, 10 June 2008
fixing link to Overview
imported>DragoonWraith
(some progress, still WIP)
imported>DragoonWraith
(fixing link to Overview)
 
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<li>[[:Category:Getting Started|Getting Started]]</li>
<li>[[:Category:Getting Started|<span style="text-variation:small-caps;">Getting Started</span>]]</li>
<li>[[Portal:Building and Editing|Building and Editing]]</li>
<li>[[Portal:Building and Editing|Building and Editing]]</li>
<li>[[Portal:Scripting|Scripting]]</li>
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<li>[[Portal:Animating|Animating]]</li>
<li>[[Portal:Animating|Animating]]</li>
<li>[[Portal:Quests|Quests]]</li>
<li>[[Portal:Quests|Quests]]</li>
<li>[[Portal:Contents|All Portals]]</li>
<li>[[Portal:Contents/Portals|<span style="text-variation:small-caps;">All Portals</span>]]</li>
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<div style="position:relative;float:left;padding-left:0.5em;">[[The Elder Scrolls Construction Set Wiki :About|Overview]] &middot; [[Help:Editing|Editing]] &middot; [[Help:Contents|Help]]</div>
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<div style="position:relative;float:left;padding-left:0.5em;">[[Help: Welcome to the Wiki|Welcome]] &middot; [[CSwiki: About|Overview]] &middot; [[Help: FAQ|FAQ]] &middot; [[Help: Editing|Editing]] &middot; [[Help: Contents|Help]]</div>


<div style="position:relative;float:right;padding-right:0.5em;">[[Portal:Contents|Contents]] &middot; [[Special:Categories|Categories]] &middot; [[Portal:Featured Content|Featured Content]]</div>
<div style="position:relative;float:right;padding-right:0.5em;">[[Portal:Contents|Index]] &middot; [[Special:Categories|Categories]] &middot; [[Portal:Featured Content|Featured Content]]</div>
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<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Featured Article</h1>
 
==== A Beginner's Guide ====
 
This is a series of Tutorial Lessons aimed at teaching how to mod TES IV: Oblivion aimed at beginners. It will build up into a Complete Modding Course. Don't worry; there are no exams, though there is some homework. It is not intended to aid the transfer of modders from Morrowind nor it is intended for experienced modders, though experienced users may find something of interest here.
 
The lesson structure will begin by looking at buildings and structure Mods. They will then move on to NPC's, scripting and Quest Writing. Finally they will explore texturing and re-meshing.
 
It will at times be very simplistic, but as the series develops they will delve deeper into the Construction Set's functions. The series allows you to work from a base knowledge of zero.
 
So if you've never modded before and feel inspired then join me.
 
<div style="position:relative;width:100%;text-align:right;">[[:Category: A beginner's guide|Read the entire Beginner's Guide...]]<br />
[[Portal:Featured Content|See all featured content...]]</div>
 
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<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Did You Know...</h1>
{{Main Page/Did You Know}}
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{{Main Page/Wiki News}}
 
 
Please go to the [[Community Portal]] for the latest news and discussions here at the Wiki.
 
<div style="position:relative;width:100%;text-align:right;">[[Wiki News Archive|Past Wiki News Articles]]</div>
 
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<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Welcome to the TESCS Wiki!</h1>
 
This is a community-run site where you'll find everything you need to use the ''The Elder Scrolls Construction Set'' and make mods for Oblivion. You'll find documentation on the Construction Set, tutorials on how to build your own dungeons and quests, and more.
 
If you are interested in joining our community, create an [[Special:Userlogin|account]] and start contributing -- we have [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] and growing! Please check out the [[Help: Welcome to the Wiki|Welcome to the Wiki]] guide for more information about what we're striving for and how you can help, and take a look at our [[Community Portal]] to see what we're working on at the moment!


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<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Today's Featured article</h1>
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<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Using the Wiki</h1>
The Elder Scrolls Construction Set Wiki is a very large resource - if this is your first time using it, it can be quite daunting! Even if you have been using the Wiki for months, there's almost certainly things here that you didn't even know about.
So come this way for a list of tips and tricks for finding the information you want, for improving your experience, and for simple ways ''you'' can help out!
<div style="position:relative;width:100%;text-align:right;">[[Help:Contents|Read on for help using the TES CS Wiki!]]</div>
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<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">The Elder Scrolls Construction Set</h1>
''The Elder Scrolls Construction Set'' allows you to edit and create any data for use with [http://www.elderscrolls.com/ The Elder Scrolls IV: Oblivion]. Any data that goes into the game goes in through the Construction Set and is stored in [[:Category:Data Files|data files]] (labeled either ESM or ESP files) that are read by the game. The Construction Set allows you to create your own areas (towns, dungeons, islands, etc.) and populate them with characters, creatures, and stories. You can add new [[races]], [[classes]], [[Spell|spells]], [[:Category:Quests|quests]], [[Potion|potions]], [[Enchantment|magic items]], and anything else your mind can dream up.
'''[[The Elder Scrolls Construction Set|Download the Elder Scrolls Construction Set here.]]'''
You can also edit the data that comes with Oblivion. Don't like how fast everyone moves? Change the movement settings. Do you want Nords to start with better abilities? Want to rebalance spell costs? It's all here.
The most powerful feature of the Construction Set is the ability to create new data and stories, which are stored as [[:Category:Data Files|plugin files]]. You can place your plugin on the Internet and have others play the quests and areas you have created. And since they are plugins, they add directly into someone's existing game without damaging the data already there.
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