Difference between revisions of "Making A New Light"

11 bytes added ,  11:50, 3 August 2008
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(How to make a new light tutorial)
 
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Once they are in the .nif file for your new light, you can make adjustments to the AttachLight and FlameNode NiNodes which is explained in detail [[Working_With_Nifs_201_:_Practical_Use#Adding flames to a weapon|here]]. After everything is adjusted to your liking, save your .nif file for your new light and just close the other NifSkope without saving the file you were copying from.
Once they are in the .nif file for your new light, you can make adjustments to the AttachLight and FlameNode NiNodes which is explained in detail [[Working_With_Nifs_201_:_Practical_Use#Adding flames to a weapon|here]]. After everything is adjusted to your liking, save your .nif file for your new light and just close the other NifSkope without saving the file you were copying from.


[[Image:LightTut4.JPG|right|thumb|Click on Paste Branch]]
[[Image:LightTut4.JPG|right|thumb|Click on Edit]]


At this point, open up your mod in the Oblivion Construction Set. Locate the Light section in the Object window and click on it. Since we are implementing a new torch, we want to go to the left pane and find Torch02 under the Editor ID and then right click > Edit and change the name to that the new light.
At this point, open up your mod in the Oblivion Construction Set. Locate the Light section in the Object window and click on it. Since we are implementing a new torch, we want to go to the left pane and find Torch02 under the Editor ID and then right click > Edit and change the ID to that the new light.


[[Image:LightTut5.JPG|right|thumb|Click on Paste Branch]]
[[Image:LightTut5.JPG|right|thumb|Change ID, Click NIF Button, Click OK Button]]


Then going to the button directly to the right, left click it and find your .nif file that you saved earlier. Select the file and then click on the Open button. Next, make any adjustments that are necessary to the new light here and then click the OK button.
Then going to the button directly to the right, left click it and find your .nif file that you saved earlier. Select the file and then click on the Open button. Next, make any adjustments that are necessary to the new light here and then click the OK button.


[[Image:LightTut6.JPG|right|thumb|Click on Paste Branch]]
[[Image:LightTut6.JPG|right|thumb|Click on Yes Button]]


At this point, the Construction Set will ask if you want to create a new form. Click the Yes button and then you can safely place your new light into the mod you are making.
At this point, the Construction Set will ask if you want to create a new form. Click the Yes button and then you can safely place your new light into the mod you are making.
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