Difference between revisions of "MessageBox"

845 bytes added ,  00:23, 8 August 2010
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imported>Stryfe
m (Stupid spelling mistake. Previous version specified number of buttons to 10.)
imported>DragoonWraith
 
(22 intermediate revisions by 8 users not shown)
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== Description ==
'''Syntax:'''
'''Syntax:'''
  MessageBox "Message", [var1], ..., [var9], ["button01"], ..., ["button10"]
  MessageBox "Message", [var1], ..., [var9], ["button01"], ..., ["button10"]
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This function sends the value -1 to the GetButtonPressed function while the window is still open, until the player selects a button.
This function sends the value -1 to the GetButtonPressed function while the window is still open, until the player selects a button.


Formatting notation:
==Notes==
*For info on how to create working menus see [[MessageBox Tutorial]].
*When creating menus for mods it can be helpful to standardize how information and choices are displayed.  See [[Standard Menu UI]] for some helpful suggestions.


%.2f
== Displaying Variables ==
{{MessageFormatting}}
====Examples====


This means format the variable with 2 decimal places.  
MessageBox "Var1:% 5.2f / Var2:% 5.2f" Var1 Var2
Displays: '''"Var1:   123.45 / Var2:  -123.45"'''


%.0f
MessageBox "Var1:%05.2f / Var2:%05.2f" Var1 Var2
Displays: '''"Var1: 00123.45 / Var2:-00123.45"'''


This will format the variable with 0 decimal places, so is the normal choice for integers.  
MessageBox "Var1:%+-5.0f / Var2:%+-5.0f" Var1 Var2
Displays: '''"Var1:+123   / Var2:-123  "'''
 
MessageBox "Var1:% .3e / Var2:% .3e" Var1 Var2
Displays: '''"Var1: 1.234E+2 / Var2:-1.234E+2"'''


==See Also==  
==See Also==  
[[Message]]<br>
* [[MessageBoxEX]]
[[GetButtonPressed]]  
* [[Message]]
* [[MessageEx]]
* [[PrintToConsole]]
* [[GetButtonPressed]]
* [[MessageBox Tutorial]]
* [[Standard Menu UI]]
 
[[Category:Functions]]
[[Category:Functions (CS)]]
[[Category:Functions (CS 1.0)]]
[[Category:Output Functions]]
[[Category:Output Functions (CS 1.0)]]


[[Category: Functions]]
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