Difference between revisions of "NifSkope: Adding Collision Model"

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imported>Entim
m (→‎Fixing up: typo again)
imported>Entim
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*Switch to the instance of NifSkope where you loaded your low-poly model.
*Switch to the instance of NifSkope where you loaded your low-poly model.
[[Image:CollTut07.gif|100px|right|thumb]]
[[Image:CollTut07.gif|100px|right|thumb]]
*Expand the '''0 NiNode''' block. If you exported only the geometry of the model, it contains one '''NiTriShape''' and one '''NiTriShapeData''' block. Right-click on the '''NiTriShape''' block, and choose '''Mesh -> Make Normals''' from the menu.
*Expand the '''0 NiNode''' block. If you exported only the geometry of the model, it contains one '''NiTriShape''' and one '''NiTriShapeData''' block. Right-click on the '''NiTriShape''' block, and choose '''Mesh -> Face Normals''' from the menu. (Before NifSkope version 0.9.4: '''Make Normals'''.)
[[Image:CollTut08.gif|100px|right|thumb]]
[[Image:CollTut08.gif|100px|right|thumb]]
*Right-click on the '''NiTriShape''' block again, and choose '''Mesh -> Strippify''' from the menu. This converts the the geometry from triangles to strips. Strippifying is needed becouse the collision geometry of ''arstatue01.nif'' was built from strips, and the low-poly model's geometry is going to replace it.
*Right-click on the '''NiTriShape''' block again, and choose '''Mesh -> Strippify''' from the menu. This converts the the geometry from triangles to strips. Strippifying is needed becouse the collision geometry of ''arstatue01.nif'' was built from strips, and the low-poly model's geometry is going to replace it.
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