Difference between revisions of "NifSkope: Adding Collision Model"
NifSkope: Adding Collision Model (edit)
Revision as of 13:11, 21 December 2023
, 13:11, 21 December 2023no edit summary
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'''Note to Blender users:''' | |||
This guide is mostly deprecated for you. | |||
The current Blender export scripts support the export of collision models. | |||
See [http://niftools.sourceforge.net/wiki/Blender/Collision Blender/Collision] on the NifTools wiki. | |||
However it can be useful to read the Refinig Collision Properties section of this guide. | |||
The purpose of this article is to give a step by step guide to the [[Finessing Physics#Better Collision Modelling|Better Collision Modelling]] method described in [[Finessing Physics]] tutorial. The goal of the process is to create a simple model properly interacting with its environment. This method gives the most resource demanding type of collision model, but the easiest to create. | The purpose of this article is to give a step by step guide to the [[Finessing Physics#Better Collision Modelling|Better Collision Modelling]] method described in [[Finessing Physics]] tutorial. The goal of the process is to create a simple model properly interacting with its environment. This method gives the most resource demanding type of collision model, but the easiest to create. | ||
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TES4BSA: [[BSA Unpacker Tutorial]] | TES4BSA: [[BSA Unpacker Tutorial]] | ||
NifSkope: [http://niftools.sourceforge.net/wiki/NifSkope | NifSkope: [http://niftools.sourceforge.net/wiki/NifSkope/Documentation_And_Tutorials NifSkope Documentation & Tutorials] | ||
Blender: [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Blender 3D: Noob to Pro], [http://niftools.sourceforge.net/wiki/Blender/Configuration] | Blender: [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Blender 3D:Noob to Pro], [http://niftools.sourceforge.net/wiki/Blender/Configuration#Oblivion Blender Configuration for Import & Export of Nifs] | ||
===Preparation=== | ===Preparation=== | ||
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*Export these models in NIF or OBJ format. | *Export these models in NIF or OBJ format. | ||
**See [[NIF Importers and Exporters]] for import and export plugins. | **See [[NIF Importers and Exporters]] for import and export plugins. | ||
**See [http://niftools.sourceforge.net/wiki/NifSkope/Mesh_import_export niftools.sourceforge.net: Mesh import export] for OBJ exporting help. | **See [http://niftools.sourceforge.net/wiki/NifSkope/Mesh_import_export niftools.sourceforge.net:Mesh import export] for OBJ exporting help. | ||
*Unpack ''\data\meshes\dungeons\ayleidruins\exterior\arstatue01.nif'' from ''\Oblivion\Data\meshes.bsa''. | *Unpack ''\data\meshes\dungeons\ayleidruins\exterior\arstatue01.nif'' from ''\Oblivion\Data\meshes.bsa''. | ||
==Adding Collision Model== | ==Adding Collision Model== | ||
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|} | |} | ||
==Refining Collision Properties== | ==Refining Collision Properties== | ||
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Further information about the NIF format and NifSkope can be found at [http://niftools.sourceforge.net/wiki/NifTools niftools.sourceforge.net]. Information about NIF format/Havok system is [http://niftools.sourceforge.net/wiki/Category:Nif_Format here]. | Further information about the NIF format and NifSkope can be found at [http://niftools.sourceforge.net/wiki/NifTools niftools.sourceforge.net]. Information about NIF format/Havok system is [http://niftools.sourceforge.net/wiki/Category:Nif_Format here]. | ||
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[[Category:Tutorials]] | [[Category:Tutorials]] | ||
[[Category:NifSkope Tutorials]] | [[Category:NifSkope Tutorials]] | ||
[[Category: | [[Category:Modeling Tutorials]] |