Difference between revisions of "NifSkope: Adding Collision Model"

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'''Note to Blender users:'''
This guide is mostly deprecated for you.
The current Blender export scripts support the export of collision models.
See [http://niftools.sourceforge.net/wiki/Blender/Collision Blender/Collision] on the NifTools wiki.
However it can be useful to read the Refinig Collision Properties section of this guide.
The purpose of this article is to give a step by step guide to the [[Finessing Physics#Better Collision Modelling|Better Collision Modelling]] method described in [[Finessing Physics]] tutorial. The goal of the process is to create a simple model properly interacting with its environment. This method gives the most resource demanding type of collision model, but the easiest to create.
The purpose of this article is to give a step by step guide to the [[Finessing Physics#Better Collision Modelling|Better Collision Modelling]] method described in [[Finessing Physics]] tutorial. The goal of the process is to create a simple model properly interacting with its environment. This method gives the most resource demanding type of collision model, but the easiest to create.


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[[Category:Tutorials]]
[[Category:Tutorials]]
[[Category:NifSkope Tutorials]]
[[Category:NifSkope Tutorials]]
[[Category:Modeling_and_Texturing_Tutorials]]
[[Category:Modeling Tutorials]]
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