Editing OBSE Wish List

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would force GetIsPlayableRace to return 0 every time it is called on the player, but normal values any time it's called on someone else. For debug, limitation, and  certain Gameplay Effect purposes.
would force GetIsPlayableRace to return 0 every time it is called on the player, but normal values any time it's called on someone else. For debug, limitation, and  certain Gameplay Effect purposes.
*'''ReleaseFunctionOverride'''- Releases the effect of ForceFunctionValue and allows the function to continue acting normally.
*'''ReleaseFunctionOverride'''- Releases the effect of ForceFunctionValue and allows the function to continue acting normally.
*'''getReference''' - Returns a string containing the reference given to the calling reference in the editor. This string can be used like
set stringVar to anyRef.getReference
set stringVar.anyVariable to x


==Questionable Requests==
==Questionable Requests==

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