Difference between revisions of "OBSE Wish List"

120 bytes removed ,  15:25, 19 March 2010
remove equipme
imported>Scruggs
(remove equipitem2)
imported>Scruggs
(remove equipme)
Line 108: Line 108:
*'''[optional reference].AutocalSpellMagickaCost spellID''' - autocalculates spell cost including area factor, duration factor, and range factor based on the formula in [[FMagicCasterSkillCostMult]]. If optional reference is included, also calculates in the skill factor for that actor (including luck).  
*'''[optional reference].AutocalSpellMagickaCost spellID''' - autocalculates spell cost including area factor, duration factor, and range factor based on the formula in [[FMagicCasterSkillCostMult]]. If optional reference is included, also calculates in the skill factor for that actor (including luck).  
*'''LoadObject''' - Forcibly cache/load an object, or '''LoadCellBuffer''' which would load/cache an entire cell, sort of opposite to [[PurgeCellBuffers]]
*'''LoadObject''' - Forcibly cache/load an object, or '''LoadCellBuffer''' which would load/cache an entire cell, sort of opposite to [[PurgeCellBuffers]]
*'''EquipMe''' - Makes the actor holding the calling reference equips it. Even better if it can trigger OnEquip blocks.
*'''Get/SetCellFogNear''' & '''Get/SetCellFogFar''' - Get and set interior cell fog distance.
*'''Get/SetCellFogNear''' & '''Get/SetCellFogFar''' - Get and set interior cell fog distance.
*'''GetStartingCell''' ''CellID'' - Returns true if editor cellID is the same a the parameter specified.
*'''GetStartingCell''' ''CellID'' - Returns true if editor cellID is the same a the parameter specified.
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