Difference between revisions of "OBSE Wish List"

418 bytes added ,  01:27, 12 June 2010
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imported>Shademe
(Reverted changes to last edit made by UDUN)
imported>Moses
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==Audio Functions==
==Audio Functions==
Functions dealing with music and sound:
Functions dealing with music and sound:
*'''PlaySound2/PlaySound3D2''' - This function allows more than one copy of the same sound to be played before the first one finishes. Example: Normally if one sound lasts 3 seconds and is played twice within that time, the second one will never play. Using PlaySound2/PlaySound3D2 any subsequent instances of the first sound will play no matter how many times they were called before the oldest playing one finished.
*'''stopSound''' - stops a looping sound from playing.
*'''stopSound''' - stops a looping sound from playing.
*'''EnableTrivialSound/DisableTrivialSound''' - While disabling trivial sounds, the sounds played by the functions in scripts like ''AddItem, RemoveItem, EquipItem, Activate'' (while picking up items), and even for the actions done by the player like while equiping or picking up items. Mainly for script writers to avoid these interface sounds with a simple way when they want something to be done in the background.
*'''EnableTrivialSound/DisableTrivialSound''' - While disabling trivial sounds, the sounds played by the functions in scripts like ''AddItem, RemoveItem, EquipItem, Activate'' (while picking up items), and even for the actions done by the player like while equiping or picking up items. Mainly for script writers to avoid these interface sounds with a simple way when they want something to be done in the background.
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