Difference between revisions of "OBSE Wish List"

387 bytes added ,  12:13, 17 January 2012
m
removing my request for now
imported>Diarrhoe
(Addition)
imported>8asrun6aer
m (removing my request for now)
 
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* '''PushActorAway2''' - just like [[PushActorAway]] except that the calling ref don't have to be an [[Actor]]
* '''PushActorAway2''' - just like [[PushActorAway]] except that the calling ref don't have to be an [[Actor]]
*'''ResurrectActorHealthPercent'''- Resurrects the target actor with the given health remaining.
*'''ResurrectActorHealthPercent'''- Resurrects the target actor with the given health remaining.
*'''SetLocalGravity/SetLocalGravityVector''' - These functions seem to have no effect at all while an actor is swimming or under water. It would be very helpful if they ''had'' an effect actually, because this would allow to simulate burden and buoyancy under water.


==Modifications/Extensions of OBSE Functions==
==Modifications/Extensions of OBSE Functions==
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*'''SetRaceNthSpell''' - Sets the race's Nth spell. Useful for adding spells to races without conflicting with other mods, when used in combination with GetRaceSpellCount.
*'''SetRaceNthSpell''' - Sets the race's Nth spell. Useful for adding spells to races without conflicting with other mods, when used in combination with GetRaceSpellCount.
*'''MessageBoxEx Silent Menu''' - Add a way to set the box to silent, so no sound plays when the menu pops up and no sound plays when you click a button. Useful for mods where you want to play your own custom sound for just one menu, or want to play a sound while the menu is there, without being cut off by the sound the MessageBox makes.
*'''MessageBoxEx Silent Menu''' - Add a way to set the box to silent, so no sound plays when the menu pops up and no sound plays when you click a button. Useful for mods where you want to play your own custom sound for just one menu, or want to play a sound while the menu is there, without being cut off by the sound the MessageBox makes.
*'''Ar_Sum''' - Sums the numeric values ranging from ''start'' to ''end''. Syntax would be
ar_Sum src:array start, end


==Language Enhancements==
==Language Enhancements==
Anonymous user